13 de enero de 2013

How to Make a Movie

The motion picture was born in 1878, and while only 16 frames long, required multiple cameras and many many hours, as it was turned into a movie by assembling the individual images one frame at a time. Flash forward over 130 years, and we can shoot more movies in a day with our iPhones than were made in the first 20 years of film. And while it's so easy to do, it's much harder to do well. In this article, we'll try to show you how to make a movie well!





Edit Steps



  1. Create your story. Because most movies are essentially visual stories, the first step is coming up with an idea that you want to turn into a movie. You don't have to have every detail in place, but you should have a basic idea of the premise.





    • Ideas. A good place to start is by writing a list of all the props, locations and actors which are available locally then develop a film around this. Keep a dream journal, dreams like films are visual stories. Keep a notebook with you at all times for writing ideas down. Read the news.

    • Think about the movies you like to watch, or the books you like to read, and consider what makes them so interesting. Is it the characters, the action, the visuals, or the theme? Whatever it is, keep that element in mind as you plan your movie.



  2. Expand your idea. Once you've settled on a basic premise, start adding onto it. Think about the film in 4 sections.





    • Beginning, or Introduction (sometimes even a Prologue) where you introduce the characters, establish the mood, and set the stage. This is the exposition.

    • Middle, where the bulk of the movie takes place. Here you develop the protagonist and the people who are friendly to him; the antagonist, and his friends—if any; and perhaps a love interest who could also be the protagonist or antagonist. Feel free to mix the roles and genders as much as you like. (Consider the roles in Kill Bill, for example.) The middle is also where the story is really told. Why are these people here, and what are they doing together? Where does it look like they are heading? What is the friction point that needs resolution? Because about 2/3 of the way through the movie, you’re going to reach...

    • The Climax. This is where the movie comes to a head. This is where the meteor hits the planet, or doesn’t; where the hero defeats the bad guy and lives—or dies—himself; and where the night watchman discovers how to get all the toys back in the box before the toy store opens. The romantically interested kiss, the bomb is defused, the crooked politician is found out, Mars gets an atmosphere, and Timmy is rescued from the well.

    • The Resolution, or Denouement. Now that the story has been told, and the climax reached, your movie needs to tie up the loose ends and send everybody home talking about what they just saw. This is where the scruffy anti-hero puts the girl on the plane and says, “We’ll always have Paris.” Timmy is scolded and then has his hair tousled and is lovingly taken home for fried chicken and dumplings; The toy store owner is clueless about last night’s mayhem...except he thinks he saw Beach Barbie wink at him (nah, couldn’t be); and of course, everybody’s favorite—the mysterious loner mounts his horse and rides off into the sunset...roll credits!

    • When that's sorted out, cut the narrative into even smaller pieces—for instance, thinking about the introduction, development, and transition of the each of the 4 main events. Keep working your story into smaller and smaller segments, until you have a good idea of what's going to happen scene-by-scene.

    • If you want to translate this into a screenplay, see the More Information section below.



  3. Storyboard your film. Storyboarding is drawing out sketches of what you want your filmed shots to look like.





    • It can be done on a macro scale, drawing only each major scene or transition.

    • It can also be done at the micro level, planning every shot and camera angle—even multiple angles per shot. (Think the signature opening scene in Matrix with Trinity.) This process makes a long film go more smoothly. You can try shooting without storyboarding, but it will not only help you visualize your movie, it will help you explain your vision to the director and cinematographer.



  4. Develop an aesthetic for your film. Because movies are visual, it's a good idea to spend some time on the "look and feel" of the movie. Consider two films as an example: Matrix again, with its monochromatic, yellow-green tone throughout, which heightened the sense of being “digitized,” and A Scanner Darkly by Richard Linklater, which was rotoscoped and had a unique and memorable cartoon reality look to it. Here are some other areas to consider.





    • Shooting style: Do you want your film to feature smooth, expertly-edited shots, or a rough, handheld camera look? It’s all there to do. For example, look at Melancholia by Lars von Trier; the opening scenes were shot with a super high speed camera, which renders as a fluid, graceful slow motion. Most of the rest of the movie is shot with a handheld, or “shaky cam,” setting the tone for the emotional and spiritual conflicts that ripple through the movie.

    • Costume design: Films rely heavily on the costumes to communicate essential character traits to the viewer. You need think only of Men in Black.

    • Set design: How do you want the setting of your film to look? Can you film it in a real location, or will you have to build a set? The sweeping panoramas of the big screen epics of the 60s and 70s relied on a combination of wide open spaces and studio-lot sets. Scenes from The Shining were shot at a ski lodge in Oregon. Dogville was shot on a bare stage, with only suggestions of buildings as props.

    • Lighting: Some movies feature soft, almost gauzy lighting that makes the actors and the sets look significantly more appealing, and the entire film more dreamlike; others favor a lighting style that looks closer to reality, and some people push the edges and go for a really hard light that is almost cutting. Check out Domino with Keira Knightley.



  5. Assemble a crew. Your crew will help you translate your vision into a film. These are a few positions to consider:





    • Director: The director controls the creative aspect of the movie, and is a key liaison between the crew and the cast. If this is your movie and your story idea, and the budget is modest, the director is probably you.

    • Cinematographer, or Director of Photography (D.O.P.): This person is in charge of making sure the lighting and actual filming of the movie go smoothly, as well as deciding with the director how each shot should be framed, light, and shot. He or she manages the lighting and camera crews (or is the lighting and camera crew, on a smaller film).

    • Casting director: The casting director decides which actors are best suited for the film, as well as negotiating contracts and schedules.

    • Set designer: This person is in charge of making sure the sets correspond with the director's creative vision. He or she might also be the props master (in charge of the items that fill the set).

    • Camera operator: The camera operator does the actual shooting of the movie, working with the cameras. On a small production, this person could also be the cinematographer or the director—or both!

    • Sound man: The sound man may be one or more people. Dialog needs to be recorded either in scene, or looped in later during production. Sound effects, like lasers zapping and helicopters exploding, all need to be created; music needs to be sourced, recorded, and mixed; and foley (footsteps, leather creaks, plates broken, doors slamming) all the needs to be generated.

    • Costume designer: On a large production, this person would choose (and maybe even sew) every costume used in the film. On smaller productions, this position is usually merged with another job.

    • Hair and makeup artist: As the name implies, this person is in charge of getting the actors into the right hairstyles and makeup for each scene. On a small production, this position might not even exist.

    • Script supervisor: The script supervisor is charged with making sure the actors stay on script, and that the continuity of the film is maintained. He or she might also record the production's daily progress working through the screenplay. On a smaller production, this might be merged with another position.

    • Film editor: Once production has wrapped, the editor takes all the shots and combines them into the master. He works with the director, keeping some takes and cutting others. On a smaller movie, the director might handle editing.

    • Sound editor: The sound editor mixes the music, dialog, foley, and effects. Most computer-based film-editing software makes some allowance for audio tracks, but the addition of a skilled engineer is highly recommended.



  6. Cast your film. People in your community might work for screen credits in low-budget films. Of course, it would be advantageous to have a well-known name starring in your movie.





    • Test the range of your actors. If you know that one of them will have to cry in a sad scene, make sure he or she can do it before you contract for the project.

    • Avoid scheduling conflicts. Make sure your actors can be available on-set when you need them.



  7. Dress the sets, or scout a location. If you're going to shoot on-location, find the area you want and make sure it's available for filming. If you're working on a set, start building and "dressing" (or adding props) them.





    • If possible, using actual locations is easier. It's simpler to film in a diner than make a room look like one.



  8. Gather and test your equipment. At the very least, you'll need a video camera. You will probably also need a tripod — to mount the camera for steady shots — lighting equipment, and sound equipment.

  9. Film your movie. The decisions you make will result in the difference between a "home movie" or a professional looking movie.





    • Some people say to shoot multiple takes from multiple angles because it will be more interesting in the end. It will certainly give the editor something to think about!

    • As a very general rule, professional filmmakers shoot each scene in a wide shot, medium shot and close up of important elements.

    • Also, the type of shots they decide to take are determined by what feeling or emotion they are trying to convey. If you are under time pressure use more than one camera. Follow the 180 degree rule.



  10. Edit your film. Take your footage to your computer, upload the files, then log them, identifying what shots work. Put together a rough cut using these shots. The way that you edit your film drastically affects the way the film ends up looking and feeling.





    • Making jump cuts will hold the viewer's interest and set the tone for an action movie, but long, lingering shots have a powerful impact as well, but done badly this can be very boring. Consider the beginning of The Good, the Bad, and the Ugly.

    • You can also edit to music, which is a fast and effective way of editing; you can also edit to music on a quiet section of the film, by choosing music which provides the right mood.

    • Editing between various angles can quickly show multiple things going on in the same scene. Use your editing system's split or razor tool to create smaller clips from multiple shots, and then mix and match. You'll get the hang of it quickly, and with digital movie making, your mistakes are always saved by Undo.

    • With transitions a dissolve or cross fade symbolizes the passing of time and a fade to black is used when someone falls asleep or at the beginning and end of a film.

    • The kind of editing software you use matter. For Windows use Sony Vegas, Adobe Premiere (PC or Mac), or Avid Media Composer (PC or Mac); for a Mac, use iMovie or FinalCut Pro.



  11. Add sound effects and music. Make sure that your music flows with what is going on during the movie at that second. Music gives the movie an emotional stance. It changes the audience's emotions which give them a more positive view on your film.





    • You can vary your music, to make the audience feel happy, sad, angry, scared, excited, etc.

    • Remember that if you are planning on distributing a film using found music can cause problems, so it is best if you can get music specially composed for the film; plus there are many skilled musicians out there who would love to get experience.



  12. Create the title and credits sequences. You'll want to name your cast and crew at the end of the film. You can also include a list of "thank yous” to any organizations that were willing to let you shoot in their establishments. Most importantly keep it simple.





  13. Export the film to a digital format DVD.

  14. Make a teaser or trailer (optional). If you want to promote your film online or in other theaters, select pieces of it for a promotional trailer. Don't give away too much of the plot, but do try to catch the viewer's interest.



More Information


Here's a list of more detailed wikiHow articles that can help you make a movie.



  1. Make your movie idea into a script. Skip hiring another writer to do it for you.

  2. Storyboard your film. It will make shooting a lot easier.

  3. Make a movie on the cheap. Don't have much of a budget? This article can help.

  4. Give credit where credit is due. Here's how to add a credit sequence to your film.

  5. Build your own sets. This article can walk you through each step.

  6. Make a silent movie. Don't want to spend time or money on audio equipment and dialogue? This is the way to go.

  7. Make your movie in a week. Short on time? Use this article's day-by-day schedule.

  8. Make an animated movie. Are your ideas to creative to be captured in real life? Try animation instead.

  9. Check out this page for more ideas. The possibilities are endless!



Edit Video



Edit Tips



  • Have a lawyer read over any contracts before you sign them. You might be signing away the rights to your movie.

  • Your movie doesn't have to be fictional. Even if you want to do a documentary, the process starts with an idea or question. Think about the topics you're interested in, or a burning question you've always had, and explore that. (The process of filming a documentary is a bit different from doing a fictional movie.

  • If you are using your friends as actors, be sure to have everything planned out. This way no one's time is wasted sitting around and getting nothing done.

  • Do not jump right into filming the movie. Take time with the pre-production process, or else your film will be weak and unprofessional looking. Make sure you think out your budget and all other factors of this film that will need to be looked over. If you do jump into the filming straight away, you may not be prepared, and you movie will fail. The best way for making a film is to spend a fair amount of time creating and expanding your idea.

  • When you finish your movie, share it with the world. If it is a serious work, bring it to film festivals where it might be picked up. If it is a small, casual work, host it on the internet for the world to view freely. They're both paths to different kinds of fame.

  • Try making the kind of movie you love to watch for your first project—you'll be a lot less likely to get frustrated during filming.The key to staying interested in any artistic project is creating something that you can love—or at least relate to.

  • A movie's character is heavily influenced by the movement of the camera. If you want a horror film or a violent film, we advise that you use an HD handheld and shake, no DVX. A DVX is usually used for a smooth, dialogue film.

  • If you're shooting a documentary, you probably won't spend time developing a script or storyboarding. Instead, come up with an idea, set goals for shooting such as what is the purpose of this film? What audience will it appeal to? What new perspective are you providing. Set out to capture as much footage as you can, and focus on the editing and other post-production processes (such as adding music).

  • Add music, but not illegally. In other words, you can put music in, but don't give out copies. If you do, you will have to use non-copyrighted material or contact someone to get permission.No matter where you are there are always independent musicians that would love to have their songs in your movie.

  • Sound and lighting are very important: Good sound (easily understanding the person speaking without hearing the photographer breathing, or street noise, for example) is critical. Good lighting makes the video/movie watchable. Excellent "budget lighting" includes: Dusk or early morning, a foggy or overcast day, and shade (but only when there is a darker background.) A white poster board or tinfoil can be used to bounce light to the shaded side of the face. For night shooting use work lights.

  • Before you finish your movie, get feedback on it from family and friends.

  • Make sure the cast know their cues and when a scene is being filmed, make sure everybody knows. You don’t want them stepping into a shot unnecessarily.

  • Here are a few camera pointers to consider:

    • Vary the shots for interest, but vary the type of shots, between wide, medium and close-up. Too many close-ups in a row is disorienting. Start with a wide Establishing Shot (so the audience knows where the action is taking place and what time of day, year or millennium it is), then vary medium and close-up shots. Keep strange point of view (POV) shots to a minimum unless you are trying to startle the viewer.

    • Panning (moving the camera side to side) isn't advised. But if you must, pan in wide angle, and have a reason for the pan (follow a person walking through scene or pan to what the actor on screen is looking at). End the pan on the object of the pan. If your pan is designed to show the Golden Gate bridge, that is then the reason for the pan. Don't pan back and forth.

    • Try to avoid filming a movie in first-person—where the camera functions as the eye of the protagonist. These movies end up looking cheap and usually aren’t much of a hit with the audience.

    • Know when to break the rules: consider The Blair Witch Project, which was shot almost entirely first person, which gave it a “cheap, homemade” effect that really helped make it that much more terrifying.

    • Try to avoid tilting the camera, or do it sparingly.

    • Don't do fancy camera movements without additional equipment such as a Steadicam.

    • Try establishing shots. You can also, if allowed, stand on a building in a city and video the whole city, but the establishing shot does not have to be of a city it can be a building, sign or anything that establishes the location.



  • Your first film won't be amazing so don't be over ambitious, work within your means.

  • Watch a lot of movies with a critical eye—not so much to critique acting or direction, but to understand tones, styles, how sound is used, how lighting is used. Look for errors, too: for the budding filmmaker, these are illuminating. When you're watching a movie at home, pull that movie up on IMDB. Near the bottom there is a section entitled "Did You Know?" that is loaded with trivia and goofs for virtually every film and TV show out there.

  • Before shooting a scene, make sure that your video camera is charged up and is ready to run. Having a spare battery is a good idea.



Edit Warnings



  • Take a lot of pictures during filming.

  • Don't steal ideas when writing the script. Make sure the ideas are all your own and as original as possible.You do not have the budget that Hollywood does so the only way you can stand out is be unique.

  • Make sure that when you cast your actors, they are all committed to the work being a success. Otherwise, an actor who is not willing to cooperate might jeopardize the outcome of the film. Also, make sure you chose the right actors who fit the roles, as this would create a huge impact on the film's end result. Treat your actors with respect, as any negative air or tension would certainly affect the filming process. It will also affect your ability to hire more actors in the future.

  • Don't put in jokes if they are not necessary, or if they are in bad taste. It could easily ruin the artistic aspect. Unless it’s a movie about bad taste and rude jokes. In that case, eschew sincerity.

  • If filming in an actual location that does not belong to you, such as a diner, ask the owner or a worker/manager for permission first. This would ensure that things are being done legally, the proper procedure is being followed, and to avoid any delays or complications with the shoot. Always get permission in writing so there are no questions later.



Edit Things You'll Need



  • An idea

  • A script

  • A video camera

  • A film crew

  • Actors

  • Other technical equipment

  • A place to film

  • Money



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